Dedicated fabrication generalist with 7 years professional experience in stop-motion and live action fabrication. Focusing in traditional painting, sculpting, and rapid prototyping.
Demonstrated communication skills, as well as creative and intellectual problem solving skills. Positive attitude and willingness to share knowledge and techniques with teammates. Self reliant, flexible, ability to quickly switch between working independently to collaborating with teammates. Works well under stress and within tight deadlines, skilled in accurate time estimates, team organization, and time management. Experience developing and documenting repeatable fabrication and painting techniques.
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An East coast native, who will do anything and everything to make her friends laugh. Rachel is down to earth as often as possible; and similarly drama free. With a combination of sunny imagination and creative know-how.
In her former incarnation, Rachel graduated from Northeastern University, in Boston, with a BS in Computer Science in 2003. Through hard work and effort, she had a very successful, 7+ year career as a software developer (pdf resume) in the entertainment industry; with credits on six AAA video-game titles; and has worked for several notable companies, such as: Turbine, Inc. (now Warner Brothers HEG); Insomniac Games Inc.; and Dreamworks Animation SKG.
In 2008, Rachel began taking classes in sculpting (with John Brown, at Gnomon) and entertainment art; and in 2011, she left her final programming gig to pursue fine art and animation full time. In early 2011, she had a quick and successful stint as the assistant costume designer and fabricator. Then in late 2011, she turned entirely to focus her studies on sculpting and anatomy; studying for two years with some of the new masters of figure and creature sculpting: Andrew Cawrse, Carlos Huante, Eric Wilson, John Neill, Jordu Schell, Mark Newman, and Simon Lee.
"There is an ever-growing list of desired skills and adventures, lovingly written in colored pencil, and tacked above my work desk. I have spent the past ten years dedicated to taking chances and learning new skills. As I do, my passion for art deepens, new areas of study are unearthed, and the list grows."